Character Rigs

December 2, 2021

Our advanced rigging systems

A modern show needs a mothern methods and techniques.

We are using state-of-the-art technologies to build automated 360 rigs for our characters. So the only limit is our imagination.

Developing the rigging methods was a crazy risk that we took and we didn't know if our goal was even possible.

We went in this task with a lot of ambition, inspiration, creativity and the highest expectations ever. And we are extremely proud with the results.

Our character rigs have 8 pose full body turn around
Free head rotation in 180 degrees on x and y axies.
Mouth structures that offer 3 views with 13 poses each and 3 stages each, for a total of over 100 mouth poses. But wait, there is more, we can interpolate between each two poses to get an infinate amount of inbetween stages, for a fluid and expressive facial animation beyond our expectations.
Notice how multiple elements move with the mouth controller. We have teeth, tongue, lips, mustaches, beards and chins moving along, all connected to master controllers.

There is so much we can say about the rigs, so here is a walkthrough video of Fiffy's rig: https://www.dropbox.com/s/eq60qjg0o1vlocf/PF_Vlog_7-Rig_System1.mp4?dl=0

Here is a DEMO of Fiffy's rig: https://www.dropbox.com/s/4dv2qtskd14fv3i/PF_Vlog_8-Rig_Demo1.mp4?dl=0

A DEMO of Agamega's rig: https://www.dropbox.com/s/vdn0fm8elptqyy1/PF_Vlog_10-Agamega_Rig_Demo.mp4?dl=0

A DEMO of Robbie's rig: https://www.dropbox.com/s/ymukuxzjydrx7fo/PF_Vlog_11-Robbie_Rig_Demo.mp4?dl=0

And Jangi's rigging DEMO: https://www.dropbox.com/s/os9hlz6d89r9idz/PF_Vlog_12-Jangi_Rig_Demo1.mp4?dl=0

Those are the main type of systems we've built. Here are some behind the scenes images:

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